name: Build and Release on: workflow_dispatch: release: types: [published] push: pull_request: types: [opened, synchronize, reopened] jobs: check-assets: runs-on: ubuntu-latest if: github.event_name != 'pull_request' || github.event.pull_request.head.repo.full_name != github.event.pull_request.base.repo.full_name steps: - name: Restore Geodat Cache uses: actions/cache/restore@v6 with: path: resources key: xray-geodat- - name: Restore Wintun Cache uses: actions/cache/restore@v6 with: path: resources key: xray-wintun- - name: Check Assets Existence id: check-assets run: | [ -d 'resources' ] || mkdir resources LIST=('geoip.dat' 'geosite.dat') for FILE_NAME in "${LIST[@]}" do echo -e "Checking ${FILE_NAME}..." if [ -s "./resources/${FILE_NAME}" ]; then echo -e "${FILE_NAME} exists." else echo -e "${FILE_NAME} does not exist." echo "missing=true" >> $GITHUB_OUTPUT break fi done LIST=('amd64' 'x86' 'arm64') for ARCHITECTURE in "${LIST[@]}" do echo -e "Checking wintun.dll for ${ARCHITECTURE}..." if [ -s "./resources/wintun/bin/${ARCHITECTURE}/wintun.dll" ]; then echo -e "wintun.dll for ${ARCHITECTURE} exists." else echo -e "wintun.dll for ${ARCHITECTURE} is missing." echo "missing=true" >> $GITHUB_OUTPUT break fi done - name: Trigger Asset Update Workflow if Assets Missing if: steps.check-assets.outputs.missing == 'true' uses: actions/github-script@v9 with: github-token: ${{ secrets.GITHUB_TOKEN }} script: | const { owner, repo } = context.repo; await github.rest.actions.createWorkflowDispatch({ owner, repo, workflow_id: 'scheduled-assets-update.yml', ref: context.ref }); console.log('Triggered scheduled-assets-update.yml due to missing assets on branch:', context.ref); - name: Sleep for 90 seconds if Assets Missing if: steps.check-assets.outputs.missing == 'true' run: sleep 90 build: needs: check-assets permissions: contents: write strategy: matrix: # Include amd64 and arm64 on all platforms. goos: [windows, freebsd, openbsd, linux, darwin, android] goarch: [amd64, arm64] patch-assetname: [""] include: # BEGIN Linux specified - goos: linux goarch: ppc64 - goos: linux goarch: ppc64le - goos: linux goarch: s390x - goos: linux goarch: riscv64 - goos: linux goarch: loong64 # END Linux specified fail-fast: false runs-on: ubuntu-latest if: github.event_name != 'pull_request' || github.event.pull_request.head.repo.full_name != github.event.pull_request.base.repo.full_name env: GOOS: ${{ matrix.goos }} GOARCH: ${{ matrix.goarch }} CGO_ENABLED: 0 steps: - name: Checkout codebase uses: actions/checkout@v7 - name: Set up NDK if: matrix.goos == 'android' run: | wget -qO android-ndk.zip https://dl.google.com/android/repository/android-ndk-r28b-linux.zip unzip android-ndk.zip rm android-ndk.zip declare -A arches=( ["amd64"]="x86_64-linux-android24-clang" ["arm64"]="aarch64-linux-android24-clang" ) echo CC="$(realpath android-ndk-*/toolchains/llvm/prebuilt/linux-x86_64/bin)/${arches[${{ matrix.goarch }}]}" >> $GITHUB_ENV echo CGO_ENABLED=1 >> $GITHUB_ENV - name: Show workflow information run: | _NAME=${{ matrix.patch-assetname }} [ -n "$_NAME" ] || _NAME=$(jq ".[\"$GOOS-$GOARCH\"].friendlyName" -r < .github/build/friendly-filenames.json) echo "GOOS: $GOOS, GOARCH: $GOARCH, RELEASE_NAME: $_NAME" echo "ASSET_NAME=$_NAME" >> $GITHUB_ENV - name: Set up Go uses: actions/setup-go@v7 with: go-version-file: go.mod check-latest: true - name: Get project dependencies run: go mod download - name: Build Xray run: | case "${GOARCH}:${GOOS}" in # Special processing for x86-64 and ARM64 amd64:windows|amd64:darwin) GOAMD64="v2" ;; arm64:windows) GOARM64="v8.2" ;; arm64:darwin) GOARM64="v8.4" ;; esac mkdir -p build_assets COMMID=$(git describe --always --dirty) if [[ ${GOOS} == 'windows' ]]; then echo 'Building Xray for Windows...' go build -o build_assets/xray.exe -trimpath -buildvcs=false -gcflags="all=-l=4" -ldflags="-X github.com/xtls/xray-core/core.build=${COMMID} -s -w -buildid=" -v ./main # The line below is for without running conhost.exe version. Commented for not being used. Provided for reference. # go build -o build_assets/wxray.exe -trimpath -buildvcs=false -gcflags="all=-l=4" -ldflags="-H windowsgui -X github.com/xtls/xray-core/core.build=${COMMID} -s -w -buildid=" -v ./main elif [[ ${GOOS} == 'android' ]]; then echo 'Building Xray for Android...' go build -o build_assets/xray -trimpath -buildvcs=false -gcflags="all=-l=4" -ldflags="-X github.com/xtls/xray-core/core.build=${COMMID} -s -w -buildid= -checklinkname=0 -extldflags=-Wl,--pack-dyn-relocs=android" -v ./main else echo 'Building Xray...' go build -o build_assets/xray -trimpath -buildvcs=false -gcflags="all=-l=4" -ldflags="-X github.com/xtls/xray-core/core.build=${COMMID} -s -w -buildid=" -v ./main fi - name: Restore Geodat Cache uses: actions/cache/restore@v6 with: path: resources key: xray-geodat- - name: Restore Wintun Cache if: matrix.goos == 'windows' uses: actions/cache/restore@v6 with: path: resources key: xray-wintun- - name: Add additional assets into package run: | mv -f resources/geo* build_assets/ if [[ ${GOOS} == 'windows' ]]; then cp .github/build/windows/* build_assets/ fi if [[ ${GOOS} == 'windows' ]]; then echo 'Adding Wintun into packages' if [[ ${GOARCH} == 'amd64' ]]; then mv resources/wintun/bin/amd64/wintun.dll build_assets/ fi if [[ ${GOARCH} == 'arm64' ]]; then mv resources/wintun/bin/arm64/wintun.dll build_assets/ fi mv resources/wintun/LICENSE.txt build_assets/LICENSE-Wintun fi - name: Copy README.md & LICENSE run: | cp ${GITHUB_WORKSPACE}/README.md ./build_assets/README.md cp ${GITHUB_WORKSPACE}/LICENSE ./build_assets/LICENSE - name: Upload files to Artifacts uses: actions/upload-artifact@v7 with: name: Xray-${{ env.ASSET_NAME }} path: | ./build_assets/* - name: Create ZIP archive if: github.event_name == 'release' shell: bash run: | pushd build_assets || exit 1 touch -mt $(date +%Y01010000) * zip -9vr ../Xray-${{ env.ASSET_NAME }}.zip . popd || exit 1 FILE=./Xray-${{ env.ASSET_NAME }}.zip DGST=$FILE.dgst for METHOD in {"md5","sha1","sha256","sha512"} do openssl dgst -$METHOD $FILE | sed 's/([^)]*)//g' >>$DGST done - name: Upload binaries to release uses: svenstaro/upload-release-action@v2 if: github.event_name == 'release' with: repo_token: ${{ secrets.GITHUB_TOKEN }} file: ./Xray-${{ env.ASSET_NAME }}.zip* tag: ${{ github.ref }} file_glob: true build-release-only: needs: check-assets permissions: contents: write strategy: matrix: # First batch (since Go 1.29) of removal: # x86: windows, linux, freebsd, openbsd # arm: linux(v5), linux(v6) # other: linux(mips), linux(mips64), linux(mips64le) # Second batch (needs discussion) of removal # arm(v7): freebsd, openbsd, linux # other: linux(mipsle) goos: [windows, freebsd, openbsd, linux] goarch: [arm, 386] goarm: [7] exclude: - goos: windows goarch: arm include: # Second batch of removal [In the future] - goos: linux goarch: mipsle # END of second batch # First batch of removal [Go 1.29] - goos: linux goarch: arm goarm: 5 - goos: linux goarch: arm goarm: 6 - goos: linux goarch: mips - goos: linux goarch: mips64 - goos: linux goarch: mips64le # END of first batch fail-fast: false runs-on: ubuntu-latest if: github.event_name == 'release' || github.event_name == 'workflow_dispatch' env: GOOS: ${{ matrix.goos }} GOARCH: ${{ matrix.goarch }} GOARM: ${{ matrix.goarm }} CGO_ENABLED: 0 steps: - name: Checkout codebase uses: actions/checkout@v7 - name: Show workflow information run: | _NAME=${{ matrix.patch-assetname }} if [[ ${GOARCH} == 'arm' ]]; then [ -n "$_NAME" ] || _NAME=$(jq ".[\"$GOOS-$GOARCH$GOARM\"].friendlyName" -r < .github/build/friendly-filenames.json) echo "GOOS: $GOOS, GOARCH: $GOARCH, GOARM: $GOARM, RELEASE_NAME: $_NAME" else echo "GOARM=''" >> $GITHUB_ENV [ -n "$_NAME" ] || _NAME=$(jq ".[\"$GOOS-$GOARCH\"].friendlyName" -r < .github/build/friendly-filenames.json) echo "GOOS: $GOOS, GOARCH: $GOARCH, RELEASE_NAME: $_NAME" fi echo "ASSET_NAME=$_NAME" >> $GITHUB_ENV - name: Set up Go uses: actions/setup-go@v7 with: go-version-file: go.mod check-latest: true - name: Get project dependencies run: go mod download - name: Build Xray run: | mkdir -p build_assets COMMID=$(git describe --always --dirty) if [[ ${GOOS} == 'windows' ]]; then echo 'Building Xray for Windows...' go build -o build_assets/xray.exe -trimpath -buildvcs=false -gcflags="all=-l=4" -ldflags="-X github.com/xtls/xray-core/core.build=${COMMID} -s -w -buildid=" -v ./main else echo 'Building Xray...' if [[ ${GOARCH} == 'mips' || ${GOARCH} == 'mipsle' ]]; then go build -o build_assets/xray -trimpath -buildvcs=false -ldflags="-X github.com/xtls/xray-core/core.build=${COMMID} -s -w -buildid=" -v ./main echo 'Building soft-float Xray for MIPS/MIPSLE 32-bit...' GOMIPS=softfloat go build -o build_assets/xray_softfloat -trimpath -buildvcs=false -ldflags="-X github.com/xtls/xray-core/core.build=${COMMID} -s -w -buildid=" -v ./main else go build -o build_assets/xray -trimpath -buildvcs=false -gcflags="all=-l=4" -ldflags="-X github.com/xtls/xray-core/core.build=${COMMID} -s -w -buildid=" -v ./main fi fi - name: Restore Geodat Cache uses: actions/cache/restore@v6 with: path: resources key: xray-geodat- - name: Restore Wintun Cache if: matrix.goos == 'windows' uses: actions/cache/restore@v6 with: path: resources key: xray-wintun- - name: Add additional assets into package run: | mv -f resources/geo* build_assets/ if [[ ${GOOS} == 'windows' ]]; then cp .github/build/windows/* build_assets/ fi if [[ ${GOOS} == 'windows' ]]; then echo 'Adding Wintun into packages' if [[ ${GOARCH} == '386' ]]; then mv resources/wintun/bin/x86/wintun.dll build_assets/ fi mv resources/wintun/LICENSE.txt build_assets/LICENSE-Wintun fi - name: Copy README.md & LICENSE run: | cp ${GITHUB_WORKSPACE}/README.md ./build_assets/README.md cp ${GITHUB_WORKSPACE}/LICENSE ./build_assets/LICENSE - name: Upload files to Artifacts uses: actions/upload-artifact@v7 with: name: Xray-${{ env.ASSET_NAME }} path: | ./build_assets/* - name: Create ZIP archive if: github.event_name == 'release' shell: bash run: | pushd build_assets || exit 1 touch -mt $(date +%Y01010000) * zip -9vr ../Xray-${{ env.ASSET_NAME }}.zip . popd || exit 1 FILE=./Xray-${{ env.ASSET_NAME }}.zip DGST=$FILE.dgst for METHOD in {"md5","sha1","sha256","sha512"} do openssl dgst -$METHOD $FILE | sed 's/([^)]*)//g' >>$DGST done - name: Upload binaries to release uses: svenstaro/upload-release-action@v2 if: github.event_name == 'release' with: repo_token: ${{ secrets.GITHUB_TOKEN }} file: ./Xray-${{ env.ASSET_NAME }}.zip* tag: ${{ github.ref }} file_glob: true