lua: preallocate tables with appropriate capacities

This commit is contained in:
Meo597
2026-10-05 04:29:01 +08:00
parent 37d9894dde
commit 54610a39a5
4 changed files with 7 additions and 7 deletions
+3 -3
View File
@@ -52,9 +52,9 @@ func luaServers(s *DNS) []luaDNSServer {
func registerLua(L *lua.LState, servers []luaDNSServer, client featureDNS.Client) {
L.PreloadModule("xray.dns", func(L *lua.LState) int {
serverList := L.NewTable()
serverList := L.CreateTable(len(servers), 0)
for i, client := range servers {
server := L.NewTable()
server := L.CreateTable(0, 2)
server.RawSetString("ID", lua.LString(client.id))
@@ -90,7 +90,7 @@ func registerLua(L *lua.LState, servers []luaDNSServer, client featureDNS.Client
serverList.RawSetInt(i+1, server)
}
module := L.NewTable()
module := L.CreateTable(0, 2)
if servers != nil {
module.RawSetString("Servers", serverList)
}